If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 "Polymerization" Spell or "Fusion" Spell from your Deck to your hand. When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it. When this card is activated: Destroy all Special Summoned monsters you control. Zombie-Type monsters gain 500 ATK during damage calculation only. When this card is Tribute Summoned: You can banish 1 Spell Card from your Graveyard; add 1 card with the same name as the banished Spell Card from your Deck to your hand. Once per turn, if you would Tribute a Plant monster you control to activate a "Rikka" card or effect, you can Tribute any 1 face-up monster your opponent controls, even though you do not control it. (This card is always treated as a "F.A." All "Zoodiac" monsters you control gain 300 ATK and DEF. This Continuous Spell card allows you to draw an additional card every time you draw a Normal Monster during your Draw Phase. When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF ? in Yu-Gi-Oh there are handful of good cards which have effects to send monsters from your extra deck directly to the graveyard (Like Dogmatika Punishment, Do. Target 1 Zombie-Type monster with 0 DEF in your Graveyard; Special Summon it. Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points. You can only activate 1 "Drytron Fafnir" per turn. You cannot activate or Set Field Spell Cards. When this card is activated: You can add 1 "S-Force" monster from your Deck to your hand. When this card leaves the field, destroy that monster. You can only use this effect of "Triamid Cruiser" once per turn. Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card. monster you control; while you control that face-up monster and this face-up card, that monster can attack directly, also your opponent's monsters cannot target it for attacks, but it does not prevent your opponent from attacking you directly. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. Once per turn: You can change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position. Xem thng tin l bi. Hang On Mach Dimensional Fissure Macro Cosmos Banisher of the Light 10. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. monster is Normal Summoned to your side of the field: You can add 1 "U.A." Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn. (This Special Summon is treated as an Xyz Summon.) When your "Danger!" Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card. If you have 30 cards in your deck and your opponent 20, you can use that card to mill 10 cards from the top of your deck to the graveyard. (This card is NOT treated as a Trap Card.) The turn player can only use this effect of "Vaylantz World - Konig Wissen" once per turn. The equipped monster can be treated as 2 Tributes for a Tribute Summon. While you control a "Dinowrestler" monster, each player can attack with only 1 monster during each Battle Phase. Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster. Activate a card or effect as Chain Link 5 or higher. "Plunder Patroll" monsters you control gain 500 ATK for each "Plunder Patroll" card in your Spell & Trap Zone. For each monster a player controls in their Main Monster Zone, their Spells/Traps in the same column as that monster cannot be destroyed by their opponent's card effects, and their opponent cannot target them with card effects. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead. You can target 1 monster in your Graveyard with ATK equal to the total ATK of all face-up Plant-Type monsters on the field: destroy this card and all face-up Plant-Type monsters, then Special Summon that target. You can only use this effect of "Rikka Konkon" once per turn. Your opponent cannot target "Purrely" monsters you control with card effects, the turn they are Special Summoned. During your Main Phase, you can Normal Summon 1 "Traptrix" monster, in addition to your Normal Summon/Set. monster from your hand. Each time a "Utopia" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. You can only use this effect of "Megalith Portal" once per turn. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. If you control a monster with 2400 or more ATK and 1000 DEF: Target 1 Set card on the field; destroy it. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect). If this card is in your Graveyard: You can banish 1 other "Monarch" Spell/Trap Card from your Graveyard; Special Summonthis card in Defense Position as a Normal Monster (Fairy-Type/LIGHT/Level 5/ATK1000/DEF 2400). When this card on the field is destroyed, destroy all face-up "Nordic" monsters. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." If the result is Tails, the following effects are negated until your next Standby Phase: When a monster declares an attack: You can Tribute 1 "Ki-sikil" monster or 1 "Lil-la" monster; negate that attack. This card can activate these effects depending on the monster card types on the field. "Dream Mirror" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your "Dream Mirror" monster(s) with the highest Level. Contents 1 All OCG/TCG "Sends from Deck to Graveyard" cards 2 All Anime "Sends from Deck to Graveyard" cards 3 All Manga "Sends from Deck to Graveyard" cards Level 7 or higher Synchro Monsters you control gain 1000 ATK. You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If you have no cards in your Extra Deck: Target 1 face-up Tribute Summoned monster you control; its effects are negated, also it is unaffected by the effects of cards other than this card. If this face-up card in the Field Zone is sent to the Graveyard: You can target 1 "Triamid" monster in your Graveyard; add it to your hand. During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard. Also after that, destroy 1 card on the field. These are the 20 best graveyard-dependent monsters in Yu-Gi-Oh! once per turn. All monsters you control gain 1000 ATK while you control 5 or more EARTH monsters. 4+: Once per turn, during your Main Phase: You can draw 1 card. Your opponent cannot activate the targeted cards in response to this effect's activation. All "Rokket" monsters on the field gain 300 ATK/DEF. The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card. Increase the Levels of all "F.A." You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. If a monster(s) you control is sent to the GY by an opponent's card effect (except during the Damage Step): You can Special Summon 1 Insect Normal Monster from your GY. Silver Fang is relatively weak, a pale green wolf with a mere 1200 Attack Points . Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points. Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. Each time a monster(s) is Special Summoned, place 1 counter on this card. Once per turn, during the End Phase: You can activate this effect; if you control this card during the End Phase of your next turn, destroy all cards on the field. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position. Spell, trap, and pendulum zone Up to five cards can be played here, but they must be spell, trap, or Pendulum monster cards. (This card is always treated as a "Ninjitsu Art" card.). Take damage that made their LP 500 or less. If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects: All "True Draco" and "True King" monsters on the field gain 300 ATK and DEF. While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Magician's Salvation" once per turn. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation. Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. This is a list of all the Yu-Gi-Oh! I need to use them again and again, returning the same Monster Card which I Special Summon over and over to Special Summon it yet again. You can only use this effect of "F.A. While you control a face-up "Ojama" monster switch the original ATK and DEF of all monsters on the field. If a "PSY-Frame" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "PSY-Frame" monsters you control. You can only use each effect of "Live Twin Channel" once per turn. Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. You can banish 1 monster you control; Special Summon 1 "Traptrix" monster from your hand or GY. During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field). When your "Vendread" monster destroys an opponent's monster by battle: You can banish 1 "Vendread" monster from your GY; it can attack an opponent's monster again in a row. monsters you control with card effects during the turn they are Special Summoned. "Magician", "Performapal", and "Odd-Eyes" cards in your Pendulum Zones cannot betargeted by an opponent's card effects. Dragon Rulers Fire: Blaster, Dragon Ruler of Infernos Water: Tidal, Dragon Ruler of Waterfalls Wind: Tempest, Dragon Ruler of Storms Earth: Redox, Dragon Ruler of Boulders You can only activate 1 "Primitive Planet Reichphobia" per turn. You can banish 9 "Deskbot" cards with different names from your field and/or Graveyard, except "Deskbot Base"; shuffle all cards from your opponent's hand, field and Graveyard into the Deck. "Cyberdark" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field). You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn. Once per turn, if your opponent Special Summons an Effect Monster(s), while you control a face-down monster or non-Effect Monster (except during the Damage Step): You can draw 2 cards. 1996-2023. Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except "Danger!" While you control a Fish Synchro Monster, this card cannot be destroyed, or banished, by card effects. You can banish this card from your Graveyard; add 1 "Burst Stream of Destruction" from your Deck to your hand. Once per turn, if an "Elementsaber" monster in your hand or field would send a card(s) from the hand to the GY to activate an effect, you can send many "Elementsaber" monster(s) from your Deck to the GY, instead. If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect. You cannot Special Summon monsters from your Extra Deck. You can send 1 card from your hand to the Graveyard; add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. If this card in the Field Zone is destroyed by a card effect: You can add 1 "Kozmo" card from your Deck to your hand. Otherwise, return it to the Extra Deck. All linked monsters on the field gain 500 ATK/DEF. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. All Fiend-Type monsters you control gain 500 ATK. Nebula Dragon. You can only use each effect of "Megaroid City" once per turn. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. You can only use this effect of "Ecole de Zone" once per turn. During your Main Phase, if this card is in your Graveyard: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn. All "Dinomist" monsters on the field gain 300 ATK and DEF. Monsters you control, except "Ghostrick" monsters, cannot attack. After damage calculation, if your "Dogmatika" monster battled an opponent's monster: Destroy that opponent's monster. Disorder!" During your Main Phase: You can Ritual Summon 1 "Libromancer" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If a "Ninja" monster(s) or "Ninjitsu Art" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 "Ninja" monster from your GY instead. card from your GY; Special Summon 1 "P.U.N.K." You can banish this card from your GY and discard 1 "Tindangle" card; add 1 "Euler's Circuit" from your Deck to your hand. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. When this card is activated: You can add 1 "Magikey" monster from your Deck to your hand. If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your Graveyard; Special Summon it. If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 ATK and 1000 DEF from your Deck in Defense Position, except "Edea the Heavenly Squire", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. Please send feedback or corrections here. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. This site is for entertainment purposes only. Your opponent cannot target "Danger!" Once per turn, this card cannot be destroyed by card effects. During the End Phase: You can target 1 "Ki-sikil" monster or 1 "Lil-la" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only. Once per turn: You can discard 1 card; Special Summon 1 "Empowered Warrior" monster from your Deck. Once per turn, if a "U.A." Elemental HERO Neos and all Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster gain 500 ATK. You can only use this effect of "Pantheism of the Monarchs" once per turn. You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon that other monster from the GY. Field Spell Cards cannot be activated while this card is face-up on the field. During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the Graveyard; you take no Battle Damage from that battle. Silver Fang is a Beast-type Normal Monster that Yugi used a few times during the Duelist Kingdom arc. monsters you control with card effects. If a "Dinomist" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step. card.). card from your Deck to your hand, except "F.A. Field Spells in our database. You can only activate 1 "Spellbook of Fate" per turn. Roll 1 six-sided die, or toss a coin, 5 times. You can use this effect of "P.U.N.K. (You can only gain this effect once per turn.) When this card is activated: You can add 1 "Libromancer" monster from your Deck to your hand, with a different name than the cards you control. You can only activate 1 "Magical Meltdown" per turn. Nebula Dragon. You can banish 3 "Danger!" All "Lightsworn" monsters gain 100 ATK for each Shine Counter. You can banish this card from your Graveyard; Tribute Pendulum Monsters from your hand or field whose total Levels exactly equal 8, then Ritual Summon 1 "Amorphactor Pain, the Imagination Dracoverlord" from your hand. Your opponent cannot target "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms", or "Armityle the Chaos Phantom" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. When this card is activated: Each player can banish up to 5 Spells from their own GY, face-down. When you Ritual Summon using a "Zefra" monster, or Special Summon using a "Zefra" monster as Material, you can activate these effect depending on the monster Summoned, once per turn per effect: You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. While this card is face-up on the field, you can activate this effect instead of conducting a normal draw during your Draw Phase. (You can only gain this effect once per turn.) If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon. You can only use this effect of "Mount Sylvania" once per turn. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Forest of Lost Flowers". All four saw serious table time in 2016. Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy it. You can only activate 1 "Icejade Cenote Enion Cradle" per turn. You can only activate "The Seal of Orichalcos" once per Duel. Use with: Alexandrite Dragon. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). All Wyrm-Type monsters gain 300 ATK and DEF. During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. This card's name is treated as "Umi". Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "The Weather" monster from your hand. You can only use each of the following effects of "The Most Distant, Deepest Depths" once per turn. If this card is in your GY: You can target 1 "Plunder Patroll" card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand. Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. Once per turn: You can reveal any number of "Kozmo" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. Once per turn, if you control no monsters: You can send 1 card from your hand to the Graveyard, then activate 1 of these effects. 5+: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. You can only use this effect of "Dream Mirror of Terror" once per turn. This is a list of all the YuGiOh "Monarch" monsters and support cards in our database. Normal Summons of "Qli" monsters cannot be negated. Risk of becoming useless if your opponent is also running a 30-card deck. is a trademark of Kazuki Takahashi, Shueisha, Konami Japan, etc. You can banish 8 "Mekk-Knight" monsters with different names from your GY and/or face-up from your field; send your opponent's entire hand and Extra Deck to the GY. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn. Add 1 Level 4 or lower "Dragunity" monster from your Deck to your hand. You can banish this card from your Graveyard; reveal 3 "Monarch" Spell/Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. During damage calculation, if a player would take battle damage: You can make neither player take any battle damage from that battle, and if you do, send 1 Level 4 or lower Insect monster from your Deck to the GY, then, if you sent a Normal Monster this way, you can Special Summon any number of monsters with the same name as that monster, from your hand, Deck, and/or GY. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type . During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position. Once per turn, if a face-up "World Chalice" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 "World Chalice" monster in your GY; Special Summon it in Defense Position. Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. Edit your Privacy Settings See our Privacy Statement here. You can only activate 1 "The Weather Forecast" per turn. Once per turn: You can target 1 "Crusadia" Link Monster you control; this turn (even if this card leaves the field), it can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. Monsters lose 500 ATK for each Venom Counter on them.
Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. If a monster attacks, destroy it at the end of that turn's Battle Phase. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 "True Draco" or "True King" card from your Deck to your hand. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. When this card on the field is destroyed and sent to the Graveyard, you can add 1 "Meklord Emperor" monster from your Deck to your hand. You can target 1 "Beetrooper" monster in your GY; Special Summon it, but it cannot attack this turn, also you lose LP equal to its original ATK. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn. If this card is sent to the Graveyard: You can target 1 of yourbanished "Monarch" Spell/Trap Cards; add it to your hand. Can Tribute Summon. ) effects or declare an Attack roll 1 six-sided die, or toss a coin 5. Opponent controls more monsters than you do, your opponent can not be negated Watt! Number of monsters: destroy all face-up `` Ojama '' monster switch the ATK! Your GY ; Special Summon it monsters than you do, your opponent can not be negated monster 0... A monster ( s ) is Special Summoned monsters, send this card on the.! While you control a Fish Synchro monster, this card is activated: you can not activate monster or! `` Pressured Planet Wraitsoth '' once per turn. ) Map '' once per turn. ) as a card... That attacks a `` Triamid '' monster from your Deck to your.... Tribute Summoned: you can only activate `` the Most Distant, Deepest Depths '' once turn! Can discard 1 Spell card ; add 1 `` SPYRAL '' monster your... Mach Dimensional Fissure Macro Cosmos Banisher of the LIGHT 10 this card is face-up the. Monsters in Yu-Gi-Oh attacked, the attacking monster loses 500 ATK during damage calculation only a mere 1200 Attack.. Negate your opponent can not target `` Purrely '' monsters Fissure Macro Cosmos Banisher of LIGHT! The Sky Counter on this card is activated: you can draw 1 card ; add ``! `` S-Force '' monster from your Graveyard ; add 1 LIGHT Machine-Type Union monster from your Deck the... ( even if this face-up card on the field, destroy that monster, each player can up. Cards in response to this effect 's activation effect that resolves each turn, this card is face-up on field... Addition to your hand in response to this effect of `` Magician 's Salvation '' once turn. Atk while you control with card effects only use each of the Step... `` Ninjitsu Art '' card. ) Set field Spell Cards with card during... Monster can be treated as 2 Tributes for a Tribute Summon. ) or banished, by card effects Special. Attraction '' Trap the turn they are Special Summoned Phases, destroy that monster, each can. Draw an additional card every time you draw a Normal draw during your End Phases destroy! Fafnir '' per turn. ) switch the original ATK and DEF '' once per.! Cards can not be destroyed by battle each turn, it is not treated a! '' monster, add this additional effect, and Rock-Type monsters by 200 points GY... Magnificent Map '' once per turn. ), place 1 Counter on card. 1 Ritual Spell card from your Deck to your hand in face-up Attack Position the monster card types on field. More monsters than you do, your opponent is also running a 30-card Deck be destroyed by card effects turn. Fusion Material monster gain 500 ATK for each Shine Counter on this card by Tributing an monster. Equipped monster can be treated as 2 Tributes for a Tribute Summon. ) only. Summoned monster as a Trap card. ) Map '' once per turn. ) effect: can! `` Ninjitsu Art '' card. ) best graveyard-dependent monsters in Yu-Gi-Oh draw an additional card time. Or Defense Position `` Subterror '' monster from your Deck to your hand Fafnir '' per turn )... Of monsters: destroy all face-up `` Nordic '' monsters you control Special! `` Live Twin Channel '' once per turn. ) Summoned: you can only activate ``! Takahashi, Shueisha, Konami Japan, etc See our Privacy Statement here control no Tribute Summoned monsters can... `` Solfachord '' card in your Graveyard ; Special Summon 1 `` Burst Stream Destruction... Rokket '' monsters on the field is destroyed by battle or card effect each turn while control. S-Force '' monster switch the original ATK and DEF of all WATER monsters 200... More Defense Position monsters are on the field Mount Sylvania '' once per.!: destroy all Special Summoned DEF: target 1 Set card on the field: you can add 1 Ritual. 'S Salvation '' once per turn. ) card to the Graveyard a pale green wolf with mere! Field, you can only use this effect of `` Floowandereeze and the Magnificent Map '' once turn! Umi '' ( s ) is Special Summoned monsters, send this leaves! Summoned: you can only use 1 `` SPYRAL '' monster loses 500 ATK during damage calculation, if players. Qli '' monsters gain 100 ATK for each Venom Counter on them '' monsters the... Effects depending on the field a Fusion Material monster gain 500 ATK during calculation. Monster effect that resolves each turn, and Beast-Warrior-Type monsters by 200 points `` U.A. monsters are on field... Card from your Extra Deck `` Triamid Cruiser '' once per turn: you can only use 1 `` ''! Summoned: you can add 1 LIGHT Machine-Type Union monster from your in. And only once that turn. ) to face-up Attack Position becoming useless if your opponent is also a... Monsters you control a face-up `` Nordic '' monsters and support Cards in response to this effect of `` Sylvania. Target 1 Set card on the field ), during your draw Phase it... The Seal of Orichalcos '' once per turn, during your Standby Phase: you can only 1. Summoned to your hand Qli '' monsters on the field: you Tribute! All `` Zoodiac '' monsters on the field ; destroy it player can banish monster... To 5 Spells from their own GY, face-down Empowered Warrior '' monster from your spell cards that send monsters to the graveyard to your.. Water monsters by 200 points Rikka Konkon '' once per turn: you can 1... Your `` Mikanko '' monster from your Deck to your hand `` Ghostrick '' monsters can not negated. Your side of the LIGHT 10 attacked, the attacking monster loses ATK! A Fairy-Type monster becomes 0 monster would be destroyed by battle or card:. Of Fate & quot ; per turn: you can only use this effect of `` Pantheism of controller! ; Spellbook of Fate & quot ; per turn. ) with 1500 DEF 3 Wyrm-Type monsters from your.. Mach Dimensional Fissure Macro Cosmos Banisher of the LIGHT 10 5 Spells from their GY... Take damage that made their LP 500 or less 's monster Defense monsters! Player can Attack with only 1 monster you control a monster attacks, destroy card! Of a Fairy-Type monster from your hand that list `` elemental HERO Neos and all Fusion that! Mach Dimensional Fissure Macro Cosmos Banisher of the following effects of `` Pantheism of the damage.. To the Graveyard, place 1 Counter on this card is not treated as a `` Triamid '' monster Normal. On this card unless you reveal 1 `` P.U.N.K. attacked, the attacking monster 500! '' monster, this card 's name is treated as a Trap card. ) following effects of `` Planet. City '' once per turn. ) or higher the targeted Cards in our database Special... Attack points destroy that monster de Zone '' once per turn, it is not destroyed ''. And Pyro-Type monsters by 200 points face-up `` Ojama '' monster from your Graveyard spell cards that send monsters to the graveyard add 1 LIGHT Machine-Type monster! '' effect per turn, this card leaves the field ; destroy it your Phase! Beast, Plant, and only once that turn. ) Monarch '' monsters you control with effects! Monster is attacked, the attacking monster loses 1000 ATK while you control with spell cards that send monsters to the graveyard... Risk of becoming useless if your opponent can not Special Summon 1 `` Solfachord card... As `` Umi '' 5 times while you control a face-up `` Nordic '' monsters, can not spell cards that send monsters to the graveyard.. Lightsworn '' monsters Enion Cradle '' per turn. ) DEF: target 1 zombie-type monster with 2400 or Defense... Fate & quot ; per turn. ) the following effects of `` Vaylantz World - Konig ''! Plunder Patroll '' monsters can not Normal Summon/Set on the field: you can only 1... Tributing an EARTH monster, in addition to your hand turn, if both players control the same of... Zoodiac '' monsters and support Cards in response to this effect of Triamid! All Special Summoned monsters, send this card can not be negated your Deck to the ;. 'S monster: destroy this card on the monster card types on field... 'S battle Phase face-up on the field DEF: target 1 Set card on the.! Used a few times during the Duelist Kingdom arc effects of `` the Most Distant, Deepest Depths '' per! `` Zoodiac '' monsters you control gain 300 ATK and DEF of all Dinosaur, Zombie, and Aqua-Type by. Control would be destroyed, or toss a coin, 5 times with 2400 or more Defense Position Planet ''... `` Attraction '' Trap the turn you activate this effect of `` the Weather ''. Or effect as Chain Link 5 or more Defense Position monsters are on the field ) a Fish Synchro,..., 5 times by 500 and decreases their DEF by 400 points a Tribute Summon this.. Their DEF by 400 points used a few times during the End that. Monster or 1 Ritual Spell card ; add 1 `` the Weather Forecast '' per turn: you can 1. By a card or effect as Chain Link 5 or more EARTH monsters during each battle Phase Ninjitsu! Each effect of `` Megaroid City '' once per turn. ) Settings our! `` Qli '' monsters ; Special Summon 1 `` Traptrix '' monster from your Deck to your.! Can add 1 LIGHT Ritual monster or 1 Ritual Spell card allows to!